We build fun games for brains in San Francisco. We're a small & talented team. We hate boring. Our investors are awesome. If you are nice and want to help us make splendid products, we'd love to hear from you.

San Francisco Bridge


  • Home-cooked yummy meals!
  • Equity
  • Medical, Dental, and Vision insurance
  • 401k plan
  • Several Piñata companions


We want to change the way people learn. We think education is unnecessarily associated with blandness, and want to shake things up with fun at MindSnacks.

You’ll work in a fast-paced startup environment, full of challenges, magical opportunities & talented folks.

You’ll build stuff that millions of people use.

You’ll work hard, but rarely be bored.

We’re on the hunt for motivated people to join our stellar team. If you think you've got what it takes, let’s talk!

  1. Game Designer

    We’re looking for an animal (preferably a homo sapien) to work on all aspects of game design, including prototyping, balancing, and documentation.

    You’ll be working closely with the our art and engineering teams, generally being an all-around genius. You’ll also be helping out with some hiring, so the ability to speak is a plus. Opposable thumbs preferred, but we don’t discriminate. Woof!


    • 3+ years of game design experience with at least one shipped title
    • Strong written and verbal communication skills
    • Strong math skills

    Bonus Points:

    • Playable examples of past projects
    • Educational games experience
  2. General Application

    Can't find a job that's just right for you? Why not apply now anyway so we can contact you when the perfect role becomes available?

    At MindSnacks we build fun, touch-based, educational games that teach languages and other subjects. We take the fun part very seriously! Ironic, right? Learning has this inexplicable boring reputation, and we are here to change that. If you’re interested in gaming or mobile, you should probably apply because we do both AND eat cookies at the same time.


    • Be smart, fun and motivated!
  3. Software Engineer Level III, Game Developer

    Prototyping new games - 25%. This includes twice quarterly meetings with a small team to brainstorm (invent), prototype (to validate), iterate, and release new games for our Elevate brain training product.

    Maintenance/improvement of existing games - 25%. This includes spending time revisiting and modifying existing games in our Elevate product to better meet customer needs and product goals based on the games market performance.

    Game engine development - 50%. This includes investing in the game engine infrastructure to support the aforementioned activities, including new feature work and refactoring of existing functionality.


    • Master's degree in computer science, mathematics, computer information systems, computer engineering or a closely related field. Foreign equivalent degree acceptable.
    • 2 years of post-baccalaureate experience as a software engineer/developer
    • As demonstrated by employer letters, education or other credible evidence, must have competency in C++ language, Lua language and OpenGL graphics library, Objective-C, Xcode IDE, Git version control system, and HipChat communication client or similar programs.
    • Alice Tu
    • Mindsnacks, Inc.
    • 1479 Folsom St
    • San Francisco, CA 94103